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Fifa series producer Nick Channon has told OXM that the EA Sports has reached the limit on what it can do with the series on current consoles, and therefore Fifa 14 will be better on next-gen consoles.

This is may be stating the obvious, but EA Sports even employed an entire new team for the Xbox One and Playstation 4 versions, and the smallest evolution in gameplay may make a significant difference.

“For us it’s just about using the power of the machine, in terms of much more processing power and significantly more memory, and using the power of the Ignite engine to bring all these things together,” he told OXM.

“So that we take those new advantages to create elements we probably wouldn’t have been able to do before. If you look at where we are with Xbox 360, we’re obviously very proud of the game we’ve made, it’s another great game this year, but we’re starting to hit the limit of memory, which means that we can’t easily add lots of new animations.

“Those shackles, if you like, are being released on the new consoles, and we’re very proud of the innovations we’ve made on 14 and we’ll continue to do that on 15, 16 and beyond. We wouldn’t restrict ourselves for any reason.”

Channon explained that what the studio can do with the extra processing power of the next-gen consoles is “project into the future,” giving players “positional awareness.”

“It allows them to be much more natural in how they interact. And there’s no way we could do those kinds of complex calculations and maintain 60 frames a second on current generation consoles.”