If your first reaction was, erm, who? Then the credential is in the surname. Stuart Black was the designer of the highly acclaimed ‘Black’ and the director of the more recent (and not as highly acclaimed) Bodycount. The new game is a World War II (it must be time for it to make a comeback) shooter powered by the CryENGINE…
In short:
If you’re looking for the anti-Call of Duty, Bodycount might just be the ticket. It’s a quirky shooter with an old-school feel that gives it an arcade sort of feel. Fun for awhile, but some bizarre design issues had me wondering what the point was. Bodycount is not about knife’s edge sort of realism, it’s about shooting, shooting and then shooting some more – but that’s just about it. No real substance, too shallow, too quirky, too bland to leave any sort of enduring impression.
And to celebrate the fact, Codemasters has launched a new trailer. Guns. Explosions. Death. Mayhem. An average day all in all for most gamers…
The over-the-top shooter from Codemasters is available to try-before-you-buy on Xbox LIVE right now. If you’re too cheap to download the demo (like me), you can watch the new trailer below rather – plus some older videos from the same game.
Phew. Lots of information, but the most important one is that the game is arriving on 30 August according to the fact sheet below.
The packshots attached appear to differ from the previous announced ones, but may be for North America only.
The game missed its Q1 2011 release date, but Joystiq has reported that publishers Codemasters have announced an August release window for the massively-high-on-destruction game. Get ready to destroy everything in your path as you chase down the *ahem* cleverly named enemy called…’The Target’.
All appeared to go rather quiet on the Bodycount front recently, but Codemasters has dropped a few screenshots of people and things blowing up, as well as the packshots of the game. Any news is good, right?

