Ubisoft say Tom Clancy’s Ghost Recon: Future Soldier will give shooter fans a more realistic experience than “arcadey” shooters such as Call of Duty.
Ubisoft creative director, Jean-Marc Geoffrey told Eurogamer that the aim with the upcoming sci-fi shooter was to focus on reality.
“If you have a team of four guys who kill 40 enemies simply by running and shooting, it’s not realistic,” Geoffrey explained, referencing more casual shooters. If you’re that good at Future Soldier, “it’s because you’re really well coordinated and have good equipment. It’s not just because you’re good at shooting. We don’t want one guy running and shooting all the enemies and showing off to his team-mates. We tried to make people think before they start shooting.
“I don’t think shooters right now are too easy – the market has shown things like Call of Duty perform very well – but I do think there’s something between this arcadey-style shooter and other games that are real military simulations that are quite niche. I think we can find a place between these two extremes.”
The creative director for the multiplayer mode, Tommy Jacob says Future Soldier “targets the player who loves shooters but is looking for something new in the genre.”
Ubisoft admitted that Future Soldier has previously lost its grounding with the realistic theme in an earlier build that depicted hulking battle-suited warriors. He explained that there was a time post E3 2010 where the game was modified because is was too sci-fi, and while the team realized that they were creating something futuristic, it was but not “something Ghost Recon.”