Black Ops 2 | What’s Known

So, you probably have watched the trailer already and realised pretty much every rumour about the game is kinda true.  Well, it’s kinda set in space.  OK.  The future at least.

The game is set in 2025 and will feature weapons and equipment that look familiar – they still shoot bullets that kill, not lasers that cut.  The game is set to feature mechs – or drones as it appears they’re officially being described as – and will be set in what appears to familiar territories around the globe.  You will also be heading back to the 1980s in game with a mission in Afghanistan with “horseback gunplay promised as your Black Ops team secretly meets up with Chinese forces to supply the Mujahedeen with weapons intended to fight the Soviet forces.”

The game will also be moving away from a completely linear experience.  At key moments in the game you will have multiple options – the path you choose will dictate the fate of those around you and your own.  According to CVG: “These choices are skill based: if you fail to protect a friendly, for example, their death or capture will trigger a splinter storyline rather than a fail state.”

Also confirmed by Treyarch are ‘Strike Force’ RTS-come-sandbox style missions within the campaign, which will see special Black Ops squads travelling the globe.

Zombies are back on the menu too (gulp…) and it promises to be the “biggest, most ambitious zombies ever” in a Call of Duty game – Treyarch studio head Mark Lamia.  The game’s improved multiplayer engine will be used for the zombies mode.

Multiplayer is being kept for “it’s own reveal” and Lamia went on to promise that, “we are really pushing the boundaries on multiplayer”.  Multiplayer will definitely feature a “real deep integration” with Call of Duty: Elite.

The game is out on PS3, Xbox 360 and PC on 13 November 2012.

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