City Interactive – developer of Sniper Ghost Warrior – has announced a new game utilising the Unreal Engine 3 and which will be available for download only on XBLA and PSN.

Not much else has been revealed other than there are “aliens” and problems being solved by “the pull of a trigger”.  The game will be an “arcade-style first-person shooter” and words like “visceral”, “non-stop” and “run-and-gun action” have been mentioned in the press release.

The game is obviously in its early stages, as all the supplied artwork appears to be concept art.

[hide-this-part Morelink=”Show Press Release:”]

City Interactive plans to pump up the pulse rate with ‘Alien Fear’
Sci-Fi shooter powered by Unreal Engine 3 coming to Xbox Live Arcade and Playstation Network
WARSAW, POLAND, April 3, 2012 — In the war on aliens, some problems are solved with the pull of a trigger.  In Alien Fear, a new arcade-style, first-person shooter (FPS) from City Interactive, a fast-growing international publisher and developer of interactive entertainment, every problem is solved through superior firepower.  Powered by the Unreal Engine 3, Alien Fear promises to deliver visceral, non-stop, run-and-gun action for the Microsoft Xbox Live Arcade and Sony PlayStation Network.

Alien Fear is a head-long rush of adrenaline-filled, close quarter combat where players assume the role of a highly trained elite commando on a mission of sabotage.  Whether fighting across beautifully composed sci-fi vistas, or working co-operatively to buzzsaw your way through hordes of aggressive enemies, Alien Fear is a sustained burst of arcade aggression.

Alien Fear is currently in development for Microsoft Xbox Live Arcade and Sony PlayStation Network at City Interactive’s Bydgoszcz studio.  Additional gameplay details and official release date will be announced in the near future.

About City Interactive
City Interactive is an international publisher and the largest Polish developer of computer and video games for platforms including Xbox 360, PlayStation3, and Nintendo Wii. The company was created in 2002 by combining a publishing house with two computer game developer studios. The long-term strategy served to guarantee the company’s expansion to international markets. The consistency of our business model allowed for continued development of the company. Apart from the company’s headquarters in Warsaw, City Interactive has opened studios in Rzeszów, Katowice, Bydgoszcz and Pozna?, as well as offices in Germany, Romania, the United Kingdom, and the United States. Its presence in 40 markets and on five continents distinguishes City Interactive as one of the most dynamically developing company in the industry. Currently, City Interactive has nearly 200 employees. The company has been awarded the “Solidna Firma” (Reliable Company) certificate three times (in 2005, 2006, and 2007) in the nationwide program for verification and promotion of fair and reliable businesses. www.city-interactive.com

[/hide-this-part]