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Prince of Persia – Review (X360)

By Clinton “dreddsix6six” O’Shea

Overview

This latest incarnation of the Prince of Persia is the seventh (excluding various spin offs) in a successful series of Action Platform games.  Its Arabian Nights motif is a refreshing change from all the cutesy settings usually associated with this genre.  It uses a relatively simple gaming mechanic to draw you in.  You move along treacherous outcrops, projecting poles, hanging posts and wall run to get from one point on the map to another.  While the fear of falling always exists, you are joined on this little adventure by the not altogether ugly, Elika, the Princess to your Prince.  Although she is not unwelcome eye candy, she has a real purpose too.  Without her assistance, some jumps would not be capable by you and your skills.  She is also a saviour.  Fall, and she can magically return you to the closest point of safety, meaning progression through the game is relatively simple.  Together, your job seems simple enough – run, jump, climb, fight and heal your way through the corrupted lands and bring light to the darkness.  And kill main enchilada of the bad dudes, Ahriman.  Sucks being the hero, doesn’t it?

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