This is not all good news however, as the old “migrating host” warning on consoles might still persist in South Africa.
The Xbox One and PC dedicated servers had already been confirmed, but in a statement released today, Infinity Ward’s Mark Rubin said that both current and next-generation consoles will use a combination of dedicated and ‘listen servers’.
‘Listen servers’ are matches hosted by a designated host with the best connection, and migrated to another console should the original host leave.
“Dedicated servers will be used on current gen, next gen and PC with Ghosts.”
“And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible.”
Matchmaking in the game has also been improved. “There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance,” Rubin said.
We have made contact with MWEB’s Gamezone to find out if they’re involved in facilitating servers in South Africa. We will update you once we hear from them.
Call of Duty Ghosts is out on 5 November for Xbox 360, PS3, Wii U and PC, and is a launch title for Xbox One and PS4.