Epic Games has announced Unreal Engine 3 support for Sony’s new next generation portable entertainment system – or NGP for short. Developers will be able to licence Epic’s engine technology for games destined for the handheld device.
Epic Games’ founder Tim Sweeney presented a real-time preview of a large, outdoor environment running on NGP at PlayStation Meeting 2011 last month in Tokyo, demonstrating a sweeping panorama full of particle systems, animating characters and atmospheric lighting effects.
“We were very proud to be onstage with SCE to give the world just a taste of what Unreal Engine 3 can do on NGP,” said Mark Rein, vice president of Epic Games. “NGP raises the bar for the performance of handheld platforms with its multi-core GPU and shader-based, multi-core CPU. This makes Unreal Engine 3 a particularly advantageous fit for NGP. Furthermore, multiple UE3 licensees are already working with NGP, some of which have indicated they intend to release their games for the platform’s launch.”
“We see NGP as a true game-changer with a perfect combination of performance, innovative controls and gamer appeal that make it truly a high-end console in your pocket,” said Sweeney.