Ubisoft hires ‘Freerunner’ to develop parkour in Assassin’s Creed Unity

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Ubisoft could be taking the parkour in the Assassin’s Creed series to the next level. The developer/publisher has hired freerunner Michael “Frosti” Zernow as the world’s first ‘Chief Parkour Officer’ to assist with development.

MCV report that Zernow will be tasked in advising during the development process, making sure the parkour in upcoming Assassin’s Creed: Unity is accurate and authentic. He will also be advising on how to further support the parkour.

“Ubisoft’s new Chief Parkour Officer will serve in a strategic advisory role, ensuring an ongoing commitment to the authenticity and accuracy of parkour beginning with the October 28 launch of Assassin’s Creed: Unity, the next installment of the 76 million unit-selling Assassin’s Creed franchise,” Ubisoft says in the announcement.

“He will also advise on ways for the company and its franchise to continue its ongoing advocacy for the sport.”

Zernow has already worked on the Assassin’s Creed series, but not to this new level. He previously worked with the motion capture team.

“I’ve been a long-time fan of the Assassin’s Creed franchise, and it’s one of the few highly visible examples of parkour that attracts younger athletes to the sport every year,” Zernow said.

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