Series’ ‘Deathly Secret’ Was Difficult for Assassin’s Creed 3

In  an interview with PennyArcade, Assassin’s Creed 3’s creative director Alex Hutchinson explained how the historical figures in the series have always been killed in the right year and in the right location.

When an Assassin’s Creed game goes into production, the developing team extensively research the historical figures’ deaths in those specific years and the locations. Hutchinson explained that this was a daunting task with Assassin’s Creed 3 as the American Revolution recorded no famous deaths.

“It’s super difficult, this period, because no one famous dies,” Hutchinson said.

“We have a rule: Everyone dies in the right year, at the right place. They have to be real people. We don’t get enough mileage out of it, I think it’s kind of magical, and yet no one knows. I don’t know how we make it more obvious.”

Hutchinson explained how none of the founding fathers died in the era and that all the generals of the British Army died of old age back in England. So Ubisoft had to find different people who died and what those people were doing. Ubisoft looked at people who “were in semi-shady stuff, whether it was slavery or they were running counterfeiting rings.”

The issue Ubisoft were faced with, was the possibility of killing-off an ancestor of someone playing the game. This could become a sensitive subject which made things difficult when naming the Templars that would appear in Assassin’s Creed 3.

“For us they’re not villains, they’re misguided. Everyone is trying to save the world, they’re just doing it a different way. For this script we worked on it, and we really got [the Templer] perspective,” Hutchinson explained.

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