Rockstar Reply To Disgruntled Employees

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You may have read of the unrest at Rockstar Games regarding the San Diego staff and there were also allegations that staff working on Red Dead Redemption have suffered through poor work conditions. Kotaku got hold of an “apparent internal email” which was sent to them by a Rockstar fan site RockstarWatch.

The email reads:

Dear Rockstar San Diego

No doubt you are all aware of the comments made on Gamasutra regarding some internal dynamics at the studio and some people’s dissatisfaction with the environment. We take issues related to working conditions extremely seriously and will look to address any genuine concerns immediately.

It’s been a challenging few years, and a tough last few months as the game moves towards completion, but the final product of all that incredible effort is on the verge of finally being received by the public: the stellar game that is Red Dead Redemption, a game of which you all should be justifiably proud and which you should be excited to see come to market.

We do not agree with the allegations in the Gamasutra post (e.g. there has been no reduction in health benefits or ancillary benefits and perks (such as free dinners and massages etc), wage increases across the studio have kept track with cost of living increases, and anyone who feels they have been overlooked for a bonus for a game they worked on please contact HR to discuss as soon as possible). Nevertheless, we do know that the team is working very hard right now, and we care deeply about the physical health and mental well-being of every single person on our team. We are committed to working through any issues anyone at the studio may have, and to providing support wherever possible. Please, if you have concerns, discuss them with Sarah Shafer or with Rob Spampinato who heads up HR for the whole of Rockstar and who will be on-site in the studio for the next few days (Rob is sitting in the “new york” office). If you would prefer to speak to someone in confidence outside of Rockstar, please contact Chris Casazza, who oversees HR for Take Two.

Red Dead Redemption is rightly one of the most anticipated games of 2010, and we’re incredibly proud of the entire team for the truly outstanding work that’s gone into making this remarkable game as good as it is. Here’s hoping we can give this game the reception it deserves this April.

Drama drama drama… all I know is fans don’t want to hear of problems at any developer/publisher studios, especially one that produces some of our favorite titles.