Rocket League | Game Review

This review is an unedited version of the review written by Zombie Dredd and published in the Tech Magazine: Issue 39 November 2016.

With the recent physical release of Rocket League after its initial digital only release last year, it sure is time to take a look at the game and offer up an opinion on the game.

And it is a good one – both the opinion and the game itself. Even the meeting when planning the game must have been an entertaining one. Imagine that moment someone casually tossed the idea of a game that crossed cars with football. And that is Rocket League in concept.

The game offers a variety of cars, arenas and modes to play, which all essentially see you hurtling your vehicle towards an oversized football to score a goal (or prevent your opponent from doing so). Your car is surprisingly agile and capable of jumping and quick dodges, while pick-ups allow speed boosts and other short-lived potential game changers.

The game encourages the use of tactics that would be frowned upon in real sports like bumping (and ultimately destroying) your opponent – which can be real world or computer-controlled ones. Actions performed in a match gain points as a reward and allow a player to customise their car to show off their personality should they chose to go online.

If football and cars are not your thing, there is always ice hockey and basketball (with cars of course), so there is no excuse not to get Rocket League. It’s a great looking sports game – and most importantly – it’s an absolute blast of a game to play.

Score: 8/10

About Zombie Dredd

Wannabe gaming journalist. Wannabe zombie. And sometimes clan leader of OAP. Clint O'Shea when in his human disguise.