RAGE | idSoftware Talks PS3 and Xbox 360 Challenges

id Software’s John Carmack told the audience at QuakeCon last week about some of the challenges the studio experienced during the RAGE development for both the Playstation 3 and Xbox 360.

RAGE will take up a massive 21-22GB of space on the Xbox 360 and so Carmack says that on the 360 there is no partial install option, “it’s all or nothing, which is kind of unfortunate.” This means you have to install 21/22GB but that “if you’ve got it and you play it on the 360 that’s the way to go.”

Carmack also spoke of how the Playstation 3 has its own drawbacks too, with memory restrictions and Blu-Ray latency setting the console back against the 360, “The PS3 has a good bit less memory available than the 360 because it’s got a split memory space where you use as much texture as you want and the rest of it’s available for other things.

“Half of it is available for graphics and half of it is available for CPU stuff, which turns out not to be that bad for us, but their operating system takes a good chunk of extra memory that we wish we could use.

“But once you get everything from memory that works pretty good,” he added. “But, if you’re coming straight from the hard drive then the first time you walk into everything from the DVD of from the Blu-Ray – even worse in terms of total latency time – you listen to that Blu-Ray churning around as its pulling everything in.” concludes Carmack.

[via CVG]

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