
A few days ago, Epic’s Mark Rein had said that “they have the Unreal Engine 4 running on systems we can’t name yet”. What is now clear is that whatever system it is running on will need to be ten times more powerful than the Xbox 360.
Speaking at DICE 2012 Time Sweeney – Epic’s founder and creator of the Unreal Engine – said that the ‘next-gen’ Samaritan demo shown off last year at GDC require the “combined power of ten Xbox 360 consoles to reproduce the quality Epic displayed.”
The current Xbox 360 hardware is apparently (I’m no expert…) capable of “producing .25 terraFLOPS, which is clearly not enough FLOPpage, as ‘next-gen’ Unreal requires 2.5 terraFLOPS.”
The Samaritan demo “represents Epic’s proposal for what the next generation of gaming will look like and sets a new bar for what can be accomplished with Epic’s Unreal Engine 3 technology”.







