Breakfast Wrap 07Good morning, and happy PS4 day to you, our fellow South Africans. To everyone else, good morning, and happy day to you.


Fable Anniversary will release on 4 February 2014 in North America, 6 February in Asia and 7 February in Europe. Lionhead’s Xbox 360 high definition update will feature new Achievements, leaderboards, an updated save system, and full 1080p visuals with lighting and animation powered by Unreal Engine 3. SmartGlass functionality is also being planned. A Q&A and then and now images are available here.

The ‘Freedom Cry’ DLC for Assassin’s Creed IV will be available from 17 December for Xbox 360, Xbox One and PC, and from 18 December for PS3 and PS4 gamers in Europe. The DLC will be available separately or as part of the Season Pass.

Volition has released a special add-on pack for Saints Row IV on PC. ‘The Child’s Play Pack’ is in support of the charity Child’s Play and all proceeds from the sale of this $2.99 USD / EUR 2.99 / GBP 2.49 pack will be donated to the organisation.

Don Bradman Cricket 14 has been delayed until next year due to wanting to “bring the best possible game to the market at the best possible time”. Sounds like Big Ant don’t want an Ashes Cricket 13 scenario on their hands. The game is due on Xbox 360, PS3 and PC and the developer is “working to get the game to all markets simultaneously and will advise as soon as we can of an exact release date once it is known.” [via Facebook]

GTA San Andreas is now available for iOS devices and is priced at £4.99 / €5.99 / $6.99 / $7.49 AUS. The Android and Windows Phone versions are due next week. [via Engadget]


The PS4 has outsold the Xbox One in North America in November. Obviously the one week head start may have helped. Xbox One has however claimed to have sold more consoles per day. [More on CVG]

Call of Duty Ghosts is the best selling game in North America for November in a time when software sales have declined 24% year on year. According to the NPD, even the launch of the new consoles did little to boost software sales. [More on CVG]

Terminal Reality – the studio behind Walking Dead, Star Wars and Ghostbusters games – has reportedly shut its doors. [More on Gamasutra]

CCP Games has cut the size of the team working on their vampire MMO game, World of Darkness, by 15. Via GI International: “CCP today made strategic adjustments to the staffing on the team working on the World of Darkness project in Atlanta that resulted in the elimination of approximately 15 positions at the company.”

Blockbuster UK will shut all their remaining shops by the end of this coming weekend. This will result in 808 people losing their jobs across the remaining 91 stores. All the remaining stock at the stores will be sold off at up to 90% discount. [More on Eurogamer]


The ‘All That Remains’ trailer for The Walking Dead: Season 2, which is coming “very soon”.

A Disturbed (the band, not the mental state of the player) track pack for Rocksmith 2014 and features three tracks including Down With the Sickness, Voices and Asylum.

A new trailer for Yaiba: Ninja Gaiden Z has been released, and focuses on a classic side-scrolling mode in the game.

And then there is this slightly bonkers Yaiba trailer too… If the videos aren’t enough then maybe a host of screenshots will sate your desire.

Game Informer has revealed some details of the competitive multiplayer in Destiny.

Meet Eliza, who joins the free-to-play (on PS3) Tekken Revolution roster on 19 December.

The second trailer for PS4 and PC bound SOMA. The game is due in 2015.

We’re not too sure what this LittleBigPlanet ‘Super’ teaser trailer is actually about. But it features Sackboy being Superman. Kinda.

LEGO The Last of Us. Totally unofficial. Totally awesome. [via AllGamesBeta]


If you follow the competitive Call of Duty scene on console, you will at least have an idea of some of the major roster changes made over the last few days in some of the biggest teams in the world – including OpTic, CompLexity and more. However, it’s really a massively incestuous bunch of inter-breeding seemingly going on, and if you struggled to keep up with it all, eSports Nation has wrapped it all up rather nicely for you.

MLG has reported that the year on year growth “in online video consumption, engagement and advertising performance” has “surpassed traditional sports viewing online and beat ad industry standards. MLG’s passionate male-dominated audience (90% male, 50% 16-34 year olds, 76% 21+, and over 40% HHI $100k+) consumed more than 54 million hours of online video in 2013 – up 262% over 2012 and 1557% since 2010. MLG video consumption was greater than the 14 million hours of NCAA March Madness Live video consumed online in 2013.” [via Press Release]