This review is an unedited version of the review written by Zombie Dredd and published in the Tech Magazine: Issue 51 November 2017.
Fortnite has been in development since it was announced in 2011. But, after all that time, it now only arrives as an ‘Early Access’ game – which essentially means it’s a ‘paid-for’ beta until its full release in 2018.
However, do not feel like you’re simply buying in to Epic Games’ latest as a mere guinea pig. Fortnite is actually a surprisingly complete game straight out of its (digital) box and offers more than many other titles deliver.
After a mysterious storm wipes out the majority of the world’s population and replaces them with zombie-like Husks, it’s down to you and other survivors to take the earth back. This is done via a colourful and light-hearted cross of Gears of War’s horde mode and Castle Crashers.
You can collect resources to build bases and protective structures, as well as upgrade, well, pretty much anything – weapons, survivors (and their squads) and heroes can all be moulded into your perfect preference. As you battle waves of the undead, you open more of the map and while it is ultimately all a rinse-and-repeat the entire process – it’s also frighteningly addictive.
Base building is surprisingly comprehensive once you get the hang of it and during my play time I was staggered by the innovative and unique designs some of the more advanced players were coming up with.
The game is designed to be played as an online co-op, but the opening missions (which are essentially tutorials) will leave you wondering why an offline singleplayer component (because let’s be honest, we aren’t all people persons) hasn’t been considered.
Fortnite is a game which has more depth to it than its slightly ‘cutesy’ graphics and tone might suggest. If you’re looking for a game to play right now that will keep you coming back for ‘just-one-more-fix’, then Fortnite is it.
Available for: Xbox One, PS4 and PC
Distributed by: Digital distribution