Or as they’re calling it: “The DX11 Ultra Upgrade”. It’s apparently weighing in at over 2GB, but is a “free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimization for both DX11 and DX9 API’s.”
Also announced was that PC users can download the game’s Map Editor Pack free-of-charge on Wednesday from MyCrysis.
The EA Crysis 2 Blog states:
When using the new “Ultra” spec, DX9 platforms will benefit from real-time local reflections and contact shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “DX11 Ultra Upgrade”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.
The list of features added by the DX11 download are:
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Realtime Local Reflections (DX9)
- Contact Shadows (DX9)
- Improved Tone Mapping (DX9)
Additionally, PC gamers can design their own maps and create their own epic battleground with the Map Editor Pack which can be downloaded at MyCrysis.