Assassin’s Creed Unity | Zombiegamer Community Review

South African community member Pieter Potgieter gives us his thoughts on Assassin’s Creed Unity.

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It’s here, the game we have been waiting for since the release of the next-gen consoles. Now we’ll see how Ubisoft will wield the mighty sword known as the “Next-Gen” and see if they use its power for the greater good. Our pre-play expectations of the game wanted the game to look more real, have smarter IA and have better detail in the environment. Ubisoft pushed next-gen to its limits.


The storyline in itself is not very long, but if you try to finish the story and totally ignore the side missions and epic upgrades, then it’s almost impossible to finish the game, taking into account that you need special skills and equipment to complete missions with less hassle – Ubisoft’s way of forcing you to do side missions.

The storyline itself is hard to predict and it’s kind of sad that Arno has no superiors he can rely on throughout the story and is left to act independently, which is fine, but I felt more like a lone ranger than part of a creed.

The side missions in Unity take the longest to complete compared to the co-op, storyline and miscellaneous missions. The Paris stories are unique from each other and the level of detail put into the murder mysteries are highly notable. Also the riddles are quite fun and probably the hardest missions to complete because it requires a minimum in game skill and rather requires a bit more brain power (or Google search).

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Co-op, the feature we have all been waiting for, it was probably over-hyped a bit. We will have to see how the Club competitions turn out, but the amount of fun you can have free roaming with a friend cannot be measured by any scale. Running around with a friend assassinating a crowd of extremist is probably the most fun I’ve had in a long time. The low difficulty co-op missions are a bit sub-par, but as you and your buddies progress to the later co-op or heist missions it becomes a lot more enjoyable.

Character Customisation

The character customisation of Assassin’s Creed Unity is a bit more unique compared to its forerunners, as you have to choose if you want to be a massive tank with an axe or a sneaky assassin with a blade, allowing you to accessorise to your own personal taste. The skill tree is a bit annoying, taking into account that you have to do 75% of the storyline to unlock skills that you claimed from the beginning in previous Assassin’s Creed games.

The realism and immersion in the game is very high. You are able to stand at the guillotine and watch people get beheaded the whole day. The way civilians are able to interact with objects in the street is incredible and even the gunshots actually do a lot more damage now! The structures in the game are so life like that I found myself Googling famous French structures and then exploring them in-game.

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After taking into account how much effort was put into the game and how long it’s going to take to complete the game to a 100% then this game is worth every dime. Sure the game has more bugs than a Malaysian MacDonald’s burger, but if you can look past the civilians walking in the air and Arno being stuck inside the ground, then you might enjoy the wonder of this epic open world game.

I would rate Assassin’s Creed Unity an 81/100 (88/100 if they fix all the glitches).

  • Assassin’s Creed Unity is available via our affiliate here.

Our thanks to Pieter Potgieter for his contribution to the site. You can find him (also known as Eternity Nova) on Twitter.

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