CVG spotted and published this picture which appears on Konami’s website indicating that the PlayStation 4 version of Metal Gear Solid 5: Ground Zeroes will run at a native 1080p resolution at 60 frames per second, while the Xbox One release will run at 720p at 60fps.
This follows on the news that the next-gen Tomb Raider also runs at at lower resolution on the Microsoft Console, and the Titanfall beta has also not managed to run at 1080p.
This does not mean that titles will look like the dog’s breakfast on the Xbox One, and many would argue that it’s the frame-rate that is the more important factor, but for now at least, it seems the Xbox One is struggling to achieve a 1080p benchmark.
Gamespot reported late last week on Microsoft’s response to the ongoing Xbox One 1080p/60fps debate, where Microsoft studio manager Mike Ybarra said “resolution alone” does not determine if a game looks good or not.
While we get that, resolution is resolution and more pixels are more pixels, of which currently Sony is offering more.
“I think the point that gets lost a lot is that it’s all a game of trade-offs,” Ybarra added.
“Resolution alone is not the final determination regarding if a game looks great or not. It’s one of many different levers and it’s up to the game teams to decide what is best for their unique game experience.”